Just a day earlier (April 23), Mojang Studios released the highly anticipated Minecraft Armored Paws update featuring armadillos, wolf armor, and new wolf variants. While it is perhaps the start of a new style for future updates, the developer still has to worry about the 1.21 update with not much time in hand, as it is expected to be released in June.On April 24, Mojang released Minecraft 1.21.0.23 for beta and preview versions. It is not a huge patch for Minecraft Bedrock, but there are some significant changes related to trial chambers and new mob effects. The trial chamber map has also gone through a slight name update in version 1.21.0.23.Let's go through the patch notes for Minecraft 1.21.0.23 beta and preview.Features and Bug Fixes in Minecraft 1.21.0.23 beta and previewTrial Explorer MapThe Trial Chambers Map item has been renamed to Trial Explorer MapBlocksDecorated Pots made with Pottery Sherds in Trial Chambers are now oriented correctly (MCPE-180380)"stone_block_slab" block is now split into unique instances "smooth_stone_slab", "sandstone_slab", "oak_slab", "cobblestone_slab", "brick_slab", "stone_brick_slab", "quartz_slab" and "nether_brick_slab". The id "oak_slab" had already been split from "wooden_slab", as a result, any "stone_block_slab:2" will be turned into the already existing "oak_slab" idCopper Trapdoor now oxidizes with timeAdded missing crafting recipes for the following blocks (MCPE-176613)Exposed Chiseled Copper from Exposed Cut Copper Slab x 2Waxed Chiseled Copper from Waxed Cut Copper Slab x 2GameplayEntities affected by Weaving can now move through Cobweb with 50% of their normal speed instead of 25%Flower forests now generate all expected flower types (MCPE-180417)Fixed issue where Spectator mode would have no clip and flying disabled when returning to a Hardcore world after dying (MCPE-180279)Fixed a recipe bug where any type of Stone Slab could be used to craft a Grindstone with Crimson, Mangrove, or Warped Planks. It can now only accept the actual normal Stone Slab, no other type of stonesGraphicalFixed an issue where the Torch icon was vertically centered in the inventory slot (MCPE-180527)MaceMace can now also be enchanted with Unbreaking, Smite, Fire Aspect, and Bane of Arthropods (MCPE-179679)Tweaked the cost of applying the Mace's exclusive enchantments in the Enchanting TableMob EffectsInfestedSilverfish will now spawn at the center of the Infested entity's bounding box and fling out in the direction the entity is facingNow has a 10% chance to spawn 1-2 Silverfish instead of 5%WeavingNow more consistently spawns 2-3 cobwebs on deathNo longer places Cobwebs if the "mob griefing" gamerule is turned offOminous BottleBad Omen gained by drinking an Ominous Bottle will no longer emit particles around the playerOminous Trial SpawnerPlayers are now chosen 50% of the time (instead of mobs) for dropping projectiles on top ofPortalsWhen using touch controls, Nether Portals can once again be destroyed by destroying the Portal surfaceSoundsChanged the sounds of Bad Omen effect being applied, the Ominous Bottle breaking after use, and when Bad Omen converts into Raid OmenAdded 4 new ambient cave soundsTrial ChambersAdded new trap dispenser style to chambersFixed various broken jigsaw connections in corridorsAdded new intersection variationRemade "Chamber 6", and renamed it to "Assembly"Chamber Eruption:Adding missing Water Bucket to the DispenserAdded new wall dispenser styleTrial SpawnersTrial Spawners now emit Trial Omen particles instead of Sculk Soul particles when becoming OminousAdjusted loot tables for projectiles dropped when in ominous state to match Java EditionUser InterfaceAdded a new HUD overlay that displays the number of days played in a world. The overlay is enabled with the "Show days played" world settingVanilla ParitySplash potions now have the same duration as drinkable potionsMobsRemoved unnecessary "min_engine_version" from the Bogged client_entity json, which broke resource packs (MCPE-178910)The Breeze now aims slightly higher when shooting at the playerBreeze Wind Charge can now hurt mobs in Boats and MinecartsThe types of damage that can cause a mob to panic have been restricted (MCPE-167513)Only the following damage causes now induce panic:"campfire""entity_attack""entity_explosion""fire""fire_tick""fireworks""freezing""lava""lightning""magic""magma""projectile""ram_attack""sonic_boom""soul_campfire""temperature""wither"Java Edition will also be adjusted to match this new behaviorVaultUpdated loot tables of Vaults and Ominous Vaults to match Java Edition (MCPE-180499)Fixed a bug where Vaults could not be opened with a Trial Key (MCPE-180291)Wind ChargeFixed an issue with fall damage not being negated when falling onto Slime Blocks or Powder Snow after using a Wind Charge (MCPE-178878) (MCPE-178891)Technical Updates in Minecraft 1.21.0.23 beta and previewAPIFixed GameRules rule property-setters so that changes are propagated to clientsMoved startItemCooldown and player.getItemCooldown from beta to 1.11.0Released playSound from beta to 1.11.0playSound is now deprecated and will be removed in a future major version. Use Dimension.playSound as the alternativeReleased ListBlockVolumefrom beta to 1.11.0Released BlockVolumeBasefrom beta to 1.11.0Released BlockLocationIteratorfrom beta to 1.11.0Moved method getGameMode(): GameModefrom beta to 1.11.0Moved method setGameMode(gameMode?: GameMode): voidfrom beta to 1.11.0Moved member playerGameModeChange: PlayerGameModeChangeAfterEventSignalfrom beta to 1.11.0Moved member playerGameModeChange: PlayerGameModeChangeBeforeEventSignalfrom beta to 1.11.0Moved class PlayerGameModeChangeAfterEventfrom beta to 1.11.0Moved class PlayerGameModeChangeAfterEventSignal from beta to 1.11.0Moved class PlayerGameModeChangeBeforeEventfrom beta to 1.11.0Moved class PlayerGameModeChangeBeforeEventSignal from beta to 1.11.0Added ItemComponentConsumeEvent for betaChange waitTick(ticks?: number) to system.waitTicks(ticks: number);Renamed property selectedSlotto selectedSlotIndex and moved it from beta to 1.11.0ComponentsThe default values for the "damage_sources" field of "behavior.panic" have been updatedFor the complete list of the new default values, refer to the "Vanilla Parity" section of the changelogThis change only affects entities with a format version of 1.21.0 or higherMultiple items with the same custom component will now correctly trigger custom component logicEditorSelection volumes can no longer be created when they exceed the world height limitsWhen filling up a volume and dragging the volume during the filling operation the filling volume would also change. Now the filling operation happens in the original volumeFixed a bug where camera collision caused third-person view to display inside the player's head in Crosshair modeTechnical Experimental Updates in Minecraft 1.21.0.23 beta and previewAPIEntityTameMountComponentAdded method tameToPlayerAdded properties isTamed, isTamedToPlayer, tamedToPlayer, and tamedToPlayerIdGameRulesAdded property showDaysPlayed to betaFixed PlayerInputPermissionsinput-lock category property-setters so that changes are propagated to clientsGraphicalFixed a bug with volumetric fog shading in the Deferred Technical Preview that was causing the fog to be much brighter than it should have been. Volumetric fog in the Deferred Technical Preview now matches the look of volumetric fog in RTX much more closely. Fog definitions in resource packs developed for the Deferred Technical Preview will need to be updated after this change. To maintain a similar look, the values for either "max_density" or "scattering" should be increased by a factor of 12.These were all the new features and changes in Minecraft 1.21.0.23 for Bedrock Edition.Other Important Topics15 best Minecraft village seeds30 best Minecraft Bedrock seeds for 1.2015 best Minecraft 1.20 seeds for islands20 best Minecraft 1.20 Java seedsBest Minecraft Seeds 1.2020 best Minecraft Cherry Blossom seeds for 1.20 UpdateHow to update to Minecraft Bedrock 1.20.71How to duplicate armor trim in MinecraftHow to fix Minecraft exit code 1How to get an invisible item frame in Minecraft