The Warzone Season 3 patch notes are out, and the upcoming season features a host of weapon buffs and nerfs. This time around, the focus isn't only on a single weapon class. Rather, these changes have been applied across numerous weapon classes. But that's not all. In fact, each weapon has also seen a slight buff in one area while a nerf in another. For instance, the damage output of the AS VAL is increased, but its damage range has been lowered.This trend can be seen across most of the weapons in Warzone Season 3. Read below to learn more about all the weapon buffs and nerfs in Warzone Season 3.All weapon changes in Warzone Season 3According to the official patch notes, the following are all the weapon changes in Warzone Season 3:Assault RiflesAK 47Maximum Damage RangePre-Patch:Damage: 36Range: 0 - 58.4mPost-Patch:Damage: 45Range: 0 - 43.1mMedium Damage Range 1Pre-Patch:Damage: 33Range: 58.4 - 76.2mPost-Patch:Damage: 35Range: 43.1 - 55.8mMinimum Damage RangePre-Patch:Damage: 29Range: >76.2mPost-Patch:Damage: 31Range: >55.8mAdditional AdjustmentsHeadshot multiplier increased from 1.07x to 1.2xLower Torso multiplier increased from 0.9x to 0.95xLeg multipliers increased from 0.88x to 0.95xBullet Velocity increased from 830m/s to 840m/sAMES 85 Maximum Damage RangePre-Patch:Damage: 28Range: 0 - 50.8mPost-Patch:Damage: 34Range: 0 - 31.7mMedium Damage Range 1 (Newly Added)Post-Patch:Damage: 28Range: 31.7 - 40.6mMinimum Damage RangePre-Patch:Damage: 25Range: >50.8mPost-Patch:Damage: 24Range: >40.6mAdditional AdjustmentsHeadshot multiplier increased from 1.1x to 1.2xLeg multipliers increased from 0.95x to 1xBullet Velocity decreased from 810m/s to 790m/sAS VAL Maximum Damage RangePre-Patch:Damage: 27Range: 0 - 48.2mPost-Patch:Damage: 32Range: 0 - 38.1mMedium Damage Range 1Pre-Patch:Damage: 24Range: 48.2 - 66mPost-Patch:Damage: 27Range: 38.1 - 50.8mMinimum Damage RangePre-Patch:Damage: 22Range: >66mPost-Patch:Damage: 23Range: >50.8mAdditional AdjustmentsHeadshot multiplier increased from 1.07x to 1.15xLower Torso multiplier decreased from 0.92x to 0.85xLeg multipliers decreased from 0.92x to 0.85xBullet Velocity increased from 790m/s to 815m/sAim Down Sight movement speed increased from 3.2m/s to 3.3m/sMovement speed increased from 4.7m/s to 4.8m/sAttachment AdjustmentsCHF BarrelVertical Recoil penalty reduced from 50% to 30%.Cypher 091 Maximum Damage RangePre-Patch:Damage: 42Range: 0 - 45.7mPost-Patch:Damage: 48Range: 0 - 39.3mMedium Damage Range 1Pre-Patch:Damage: 37Range: 45.7 - 71.1mPost-Patch:Damage: 41Range: 39.3 - 48.2mMinimum Damage RangePre-Patch:Damage: 35Range: >71.1mPost-Patch:Damage: 37Range: >48.2mAdditional AdjustmentsLower Torso multiplier decreased from 0.95x to 0.88xLeg multipliers decreased from 0.9x to 0.88xGPR 91 Maximum Damage RangePre-Patch:Damage: 32Range: 0 - 36.8mPost-Patch:Damage: 40Range: 0 - 33mMedium Damage Range 1Pre-Patch:Damage: 28Range: 36.8 - 50.8mPost-Patch:Damage: 33Range: 33 - 45.7mMinimum Damage RangePre-Patch:Damage: 25Range: >50.8mPost-Patch:Damage: 27Range: >45.7mAdditional AdjustmentsHeadshot multiplier increased from 1.07x to 1.1xLower Torso multiplier decreased from 1x to 0.8xReduced visual recoilKrig C Maximum Damage RangePre-Patch:Damage: 35Range: 0 - 50.8mPost-Patch:Damage: 38Range: 0 - 44.4mMedium Damage Range 1Pre-Patch:Damage: 32Range: 50.8 - 71.1mPost-Patch:Damage: 32Range: 44.4 - 55.8mMinimum Damage RangePre-Patch:Damage: 29Range: >71.1mPost-Patch:Damage: 29Range: >55.8mAdditional AdjustmentsHeadshot multiplier increased from 1.1x to 1.2xUpper Torso and Arm multipliers from 1x to 1.05xBullet Velocity increased from 815m/s to 820m/sModel LMaximum Damage RangePre-Patch:Damage: 35Range: 0 - 47mPost-Patch:Damage: 44Range: 0 - 33mMedium Damage Range 1 (Newly Added)Post-Patch:Damage: 38Range: 33 - 43.2mMinimum Damage RangePre-Patch:Damage: 31Range: >47mPost-Patch:Damage: 31Range: >43.2mAdditional AdjustmentsHeadshot multiplier increased from 1.1x to 1.15xLower Torso multiplier decreased from 0.85x to 0.8xLeg multipliers decreased from 0.85x to 0.8xXM4 Maximum Damage RangePre-Patch:Damage: 27Range: 0 - 34.2mPost-Patch:Damage: 32Range: 0 - 30.4mMedium Damage Range 1Pre-Patch:Damage: 24Range: 34.2 - 48.2mPost-Patch:Damage: 26Range: 30.4 - 40.6mMinimum Damage RangePre-Patch:Damage: 20Range: >48.2mPost-Patch:Damage: 20Range: >40.6mAdditional AdjustmentsHeadshots multiplier increased from 1.04x to 1.1xLower Torso multiplier decreased from 0.89x to 0.8xBullet Velocity decreased from 800m/s to 780m/sAttachment Adjustments100 Round Mag size decreased to 803-Round Burst Mod Burst Fire Delay reduced from 160ms to 140ms.Goblin MK2AdjustmentsAim Down Sight speed improved from 240ms to 230msSubmachine Guns (SMGs)C9 Maximum Damage RangePre-Patch:Damage: 36Range: 0 - 12.2mPost-Patch:Damage: 38Range: 0 - 12mMedium Damage Range 1Pre-Patch:Damage: 31Range: 12.2 - 22.8mPost-Patch:Damage: 34Range: 12 - 20.3mMinimum Damage RangePre-Patch:Damage: 26Range: >22.8mPost-Patch:Damage: 27Range: >20.3mAdditional AdjustmentsHeadshot multiplier increased from 1.1x to 1.2xLower Torso and Leg multipliers decreased from 1x to 0.9xJackal PDWMaximum Damage RangePre-Patch:Damage: 41Range: 0 - 10.1mPost-Patch:Damage: 48Range: 0 - 10.9mMedium Damage Range 1Pre-Patch:Damage: 31Range: 10.1 - 18.2mPost-Patch:Damage: 41Range: 10.9 - 18.8mMedium Damage Range 2 (Removed)Pre-Patch:Damage: 28Range: 18.2 - 27.9mPost-Patch:This range has been removed.Minimum Damage RangePre-Patch:Damage: 26Range: >27.9mPost-Patch:Damage: 32Range: >18.8mAdditional AdjustmentsHeadshot multiplier increased from 1.07x to 1.15xLower Torso and Leg multipliers decreased from 0.83x to 0.7xIncreased recoil strength and deviationAttachment AdjustmentsVertical ForegripHorizontal Recoil improvement reduced from 30% to 20%Ranger ForegripHorizontal Recoil improvement reduced from 13% to 10%Kompakt 92 Maximum Damage RangePre-Patch:Damage: 25Range: 0 - 10.5mPost-Patch:Damage: 30Range: 0 - 13.2mMedium Damage RangePre-Patch:Damage: 22Range: 10.5 - 20.3mPost-Patch:Damage: 23Range: 13.2 - 19.3mMinimum Damage RangePre-Patch:Damage: 17Range: >20.3mPost-Patch:Damage: 19Range: >19.3mAdditional AdjustmentsUpper Torso multiplier decreased from 1.1x to 1xLower Torso and Leg multipliers decreased from 0.95x to 0.85xAttachment Adjustments3-Round BurstReduced View Kick strength and deviationReduced Gun Kick strengthKSV Maximum Damage RangePre-Patch:Damage: 33Range: 0 - 13.9mPost-Patch:Damage: 36Range: 0 - 12.7mMedium Damage Range 1Pre-Patch:Damage: 29Range: 13.9 - 24.9mPost-Patch:Damage: 32Range: 12.7 - 20.8mMedium Damage Range 2 (Removed)Pre-Patch:Damage: 27Range: 24.9 - 35.5mPost-Patch:This range has been removed.Minimum Damage RangePre-Patch:Damage: 24Range: >35.5mPost-Patch:Damage: 24Range: >20.8mPP-919Maximum Damage RangePre-Patch:Damage: 42Range: 0 - 11.9mPost-Patch:Damage: 43Range: 0 - 11.4mMedium Damage Range 1Pre-Patch:Damage: 32Range: 11.9 - 21.3mPost-Patch:Damage: 38Range: 11.4 - 20mMedium Damage Range 2 (Removed)Pre-Patch:Damage: 28Range: 21.3 - 30.7mPost-Patch:This range has been removed.Minimum Damage RangePre-Patch:Damage: 26Range: >30.7mPost-Patch:Damage: 30Range: >20mAdditional AdjustmentsHeadshot multiplier increased from 1.04x to 1.2xLower Torso multiplier decreased from 1x to 0.9xLeg multipliers increased from 0.82x to 0.9xPPSH-41 Maximum Damage RangePre-Patch:Damage: 28Range: 0 - 11.9mPost-Patch:Damage: 30Range: 0 - 11.6mMedium Damage Range 1Pre-Patch:Damage: 25Range: 11.9 - 21mPost-Patch:Damage: 25Range: 11.6 - 20.5mMedium Damage Range 2 (Removed)Pre-Patch:Damage: 20Range: 21 - 29.7mPost-Patch:This range has been removed.Minimum Damage RangePre-Patch:Damage: 16Range: >29.7mPost-Patch:Damage: 19Range: >20.5mSaugMaximum Damage RangePre-Patch:Damage: 30Range: 0 - 10.1mPost-Patch:Damage: 34Range: 0 - 10.6mMedium Damage RangePre-Patch:Damage: 28Range: 10.1 - 17.7mPost-Patch:Damage: 29Range: 10.6 - 18.8mMinimum Damage RangePre-Patch:Damage: 20Range: >17.7mPost-Patch:Damage: 22Range: >18.8mAdditional AdjustmentsHeadshot multiplier increased from1.07x to 1.12xLeg multipliers decreased from 1x to 0.85xTanto .22 Maximum Damage RangePre-Patch:Damage: 57Range: 0 - 12.7mPost-Patch:Damage: 60Range: 0 - 10.7mMedium Damage Range 1Pre-Patch:Damage: 46Range: 12.7 - 33mPost-Patch:Damage: 54Range: 10.7 - 21.6mMinimum Damage RangePre-Patch:Damage: 40Range: >33mPost-Patch:Damage: 45Range: >21.6mAdditional AdjustmentsHeadshot multiplier increased from 1.07x to 1.3xLower Torso multiplier increased from 0.9x to 0.95xArm multipliers decreased from 1x to 0.8xAttachment AdjustmentsBinary TriggerHeadshot damage scaling increased from 12% to 15%Vertical Recoil improvement increased from 10% to 20%Horizontal Recoil improvement increased from 10% to 20%ShotgunsASG-89 Maximum Damage RangePre-Patch:Damage: 25Range: 0 - 3.5mPost-Patch:Damage: 25Range: 0 - 4.3mMedium Damage Range 1Pre-Patch:Damage: 20Range: 3.5 - 5.5mPost-Patch:Damage: 20Range: 4.3 - 6.3mMedium Damage Range 2Pre-Patch:Damage: 15Range: 5.5 - 10.4mPost-Patch:Damage: 15Range: 5.5 - 10.4m (No Change)Minimum Damage RangePre-Patch:Damage: 10Range: >10.4mPost-Patch:Damage: 10Range: >10.4m (No Change)Additional AdjustmentsReduced View Kick strengthMaelstrom Maximum Damage RangePre-Patch:Damage: 18Range: 0 - 2.8mPost-Patch:Damage: 18Range: 0 - 3.4mMedium Damage Range 1Pre-Patch:Damage: 14Range: 2.8 - 6.3mPost-Patch:Damage: 14Range: 3.4 - 6.3mMedium Damage Range 2Pre-Patch:Damage: 11Range: 6.3 - 10.1mPost-Patch:Damage: 11Range: 6.3 - 10.1m (No Change)Minimum Damage RangePre-Patch:Damage: 9Range: >10.1mPost-Patch:Damage: 9Range: >10.1m (No Change)Additional AdjustmentsReduced View Kick strengthAttachment AdjustmentsSlugsReduced screen shake while firingCHF BarrelVertical Recoil penalty reduced from 40% to 25%Horizontal Recoil penalty reduced from 20% to 10%Marine SP Maximum Damage RangePre-Patch:Damage: 60Range: 0 - 1.4mPost-Patch:Damage: 60Range: 0 - 1.7mMedium Damage Range 1Pre-Patch:Damage: 45Range: 1.4 - 6.8mPost-Patch:Damage: 45Range: 1.7 - 7.1mMedium Damage Range 2Pre-Patch:Damage: 30Range: 6.8 - 8.9mPost-Patch:Damage: 32Range: 7.1 - 10.1mMinimum Damage RangePre-Patch:Damage: 21Range: >8.9mPost-Patch:Damage: 21Range: >10.1mLight Machine Guns (LMGs)Feng 82 Maximum Damage RangePre-Patch:Damage: 45Range: 0 - 40.6mPost-Patch:Damage: 50Range: 0 - 45.7mMedium Damage Range 1Pre-Patch:New Range AddedDamage: 45Range: 45.7 - 55.9mMinimum Damage RangePre-Patch:Damage: 38Range: >40.6mPost-Patch:Damage: 42Range: >55.9mAdditional AdjustmentsHeadshot multiplier increased from 1.15x to 1.2xLeg multiplier increased from 0.8x to 1xBullet Velocity increased from 740m/s to 810m/sGPMG-7 Maximum Damage RangePre-Patch:Damage: 24Range: 0 - 50.8mPost-Patch:Damage: 30Range: 0 - 44.5mMedium Damage Range 1Pre-Patch:New Range AddedDamage: 25Range: 44.5 - 55.8mMinimum Damage RangePre-Patch:Damage: 21Range: >50.8mPost-Patch:Damage: 23Range: >55.8mAdditional AdjustmentsHeadshot multiplier increased from 1.1x to 1.2xLower Torso and Leg multipliers decreased from 1x to 0.9xBullet Velocity increased from 690m/s to 800m/sPU-21 Maximum Damage RangePre-Patch:Damage: 31Range: 0 - 40.6mPost-Patch:Damage: 35Range: 0 - 45.7mMedium Damage Range 1Pre-Patch:Damage: 25Range: 40.6 - 58.4mPost-Patch:Damage: 33Range: 45.7 - 55.8mMinimum Damage RangePre-Patch:Damage: 23Range: >58.4mPost-Patch:Damage: 27Range: >55.8mAdditional AdjustmentsHeadshot multiplier decreased from 1.12x to 1.1Upper Torso multiplier increased from 1.07x to 1xLower Torso and Leg multipliers increased from 0.85x to 1xBullet Velocity increased from 760m/s to 800m/sXMG Maximum Damage RangePre-Patch:Damage: 32Range: 0 - 45.7mPost-Patch:Damage: 35Range: 0 - 40.6mMedium Damage Range 1Pre-Patch:No medium rangePost-Patch:Damage: 29Range: 40.6 - 50.8mMinimum Damage RangePre-Patch:Damage: 28Range: >45.7mPost-Patch:Damage: 27Range: >50.8mAdditional AdjustmentsHeadshot multiplier increased from 1.07x to 1.3xLower Torso and Leg multipliers increased from 0.88x to 1.04xBullet Velocity increased from 770m/s to 790m/sMarksman RiflesAEK-973 Maximum Damage RangePre-Patch:Damage: 40Range: 0 - 40.6mPost-Patch:Damage: 44Range: 0 - 40.6m (no change in range)Minimum Damage RangePre-Patch:Damage: 35Range: >40.6mPost-Patch:Damage: 40Range: >40.6mAdditional AdjustmentsHeadshot multiplier increased from 1.1x to 1.2xAttachment Adjustments (Full Auto)Maximum Damage increased from 26 to 28Maximum Damage Range decreased from 48.2m to 36.8mMedium Damage Range decreased from 60.9m to 45.7mMinimum Damage decreased from 22 to 21Minimum Damage Range decreased from >60.9m to >45.7mHeadshot multiplier increased from 1.12x to 1.15xLower Torso and Leg multipliers increased from 0.94x to 1xSlightly reduced View Kick strengthDM-10 Maximum Damage RangePre-Patch:Damage: 76Range: 0 - 30.5mPost-Patch:Damage: 78Range: 0 - 45.7mMinimum Damage RangePre-Patch:Damage: 61Range: >30.5mPost-Patch:Damage: 60Range: >45.7mAdditional AdjustmentsArm multipliers increased from 0.9x to 1xLeg multipliers increased from 0.65x to 0.9xReceived Flinch reduced by 20%Attachment Adjustments (CHF Barrel)Vertical Recoil penalty increased from 55% to 60%Horizontal Recoil penalty increased from 20% to 40%SWAT 5.56 Maximum Damage RangePre-Patch:Damage: 50Range: 0 - 33mPost-Patch:Damage: 52Range: 0 - 45.7mMinimum Damage RangePre-Patch:Damage: 40Range: >33mPost-Patch:Damage: 43Range: >45.7mAdditional AdjustmentsHeadshot multiplier increased from 1.1x to 1.2xLower Torso multiplier increased from 0.82x to 0.9xTR2 Maximum Damage RangePre-Patch:Damage: 60Range: 0 - 50mPost-Patch:Damage: 64Range: 0 - 43.1mMinimum Damage RangePre-Patch:Damage: 52Range: >50mPost-Patch:Damage: 55Range: >43.1mAdditional AdjustmentsNow uses AR/LMG ammo instead of DMR/Sniper AmmoHeadshot multiplier increased from 1.1x to 1.2xUpper Torso and Arms multipliers increased from 0.9x to 1xReceived Flinch reduced by 40%Tsarkov 7.62 Maximum Damage RangePre-Patch:Damage: 75Range: 0 - 40.6mPost-Patch:Damage: 78Range: 0 - 43.2mMinimum Damage RangePre-Patch:Damage: 64Range: >30.5mPost-Patch:Damage: 60Range: >43.2mAdditional AdjustmentsLower Torso multiplier decreased from 0.95x to 0.9xLeg multipliers increased from 0.7x to 0.9xKAR-98K Lower Torso and Upper Arm multipliers increased from 0.95x to 1.2xLeg multipliers increased from 0.7x to 0.9xPistols9MM PMDamage RangeMaximum Damage RangePre-Patch: 50 (0 - 6.3m)Post-Patch: 25 (0 - 25.4m)Minimum Damage RangePre-Patch: 40 (>6.3m)Post-Patch: 22 (>25.4m)Additional AdjustmentsHeadshot multiplier increased from 1.2x to 2.5xUpper Torso and Arm multipliers increased from 1x to 2Lower Torso and Leg multipliers increased from 1x to 1.5xGrekhovaDamage RangeMaximum Damage RangePre-Patch: 30 (0 - 5.5m)Post-Patch: 35 (0 - 10.1m)Medium Damage Range 1Pre-Patch: 28 (5.5 - 10.1m)Post-Patch: 30 (10.1 - 20.3m)Minimum Damage RangePre-Patch: 22 (>10.1m)Post-Patch: 27 (>20.3m)GS45 Damage RangeMaximum Damage RangePre-Patch: 65 (0 - 8.9m)Post-Patch: 25 (0 - 30.4m)Minimum Damage RangePre-Patch: 55 (>6.3m)Post-Patch: 22 (>30.4m)Additional AdjustmentsHeadshot multiplier increased from 1.2x to 3xUpper Torso, Arm, Lower Torso, and Leg multipliers increased from 1x to 2xStryder .22Damage RangeMaximum Damage RangePre-Patch: 44 (0 - 7.1m)Post-Patch: 30 (0 - 20.3m)Minimum Damage RangePre-Patch: 40 (>7.1m)Post-Patch: 22 (>20.3m)Additional AdjustmentsHeadshot multiplier increased from 1.2x to 2.4xUpper Torso and Arm multipliers increased from 1x to 1.5xLaunchersCigma 2B Explosion RadiusInner ExplosionPre-Patch: Damage: 105 (0 - 1m)Post-Patch: Damage: 250 (0 - 1m)Middle ExplosionPre-Patch: Damage dynamically falls offPost-Patch: Damage dynamically falls off (no change)Outer ExplosionPre-Patch: Damage: 75 (5m)Post-Patch: Damage: 75 (6.3m)HE-1Explosion RadiusInner ExplosionPre-Patch: Damage: 105 (0 - 1m)Post-Patch: Damage: 250 (0 - 1m)Middle ExplosionPre-Patch: Damage dynamically falls offPost-Patch: Damage dynamically falls off (no change)Outer ExplosionPre-Patch: Damage: 75 (5m)Post-Patch: Damage: 75 (6.3m)JOKRExplosion RadiusInner ExplosionPre-Patch: Damage: 300 (0 - 3.5m)Post-Patch: Damage: 300 (0 - 4.3m)Middle ExplosionPre-Patch: Damage: 150 (3.5 - 14.1m)Post-Patch: Damage: 150 (4.3 - 14.1m)Outer ExplosionPre-Patch: Damage: 50 (14.1 - 19.5m)Post-Patch: Damage: 50 (14.1 - 19.5m) (no change)PILA Explosion RadiusInner ExplosionPre-Patch: Damage: 250 (0 - 1.7m)Post-Patch: Damage: 250 (0 - 2m)Middle ExplosionPre-Patch: Damage: 135 (1.7 - 3.1m)Post-Patch: Damage: 155 (2 - 4m)Outer ExplosionPre-Patch: Damage: 50 (3.1 - 7.6m)Post-Patch: Damage: 75 (4 - 6.3m)RPG-7 Explosion RadiusInner ExplosionPre-Patch: Damage: 250 (0 - 1.7m)Post-Patch: Damage: 250 (0 - 2m)Middle ExplosionPre-Patch: Damage: 130 (1.7 - 3.5m)Post-Patch: Damage: 155 (2 - 4m)Outer ExplosionPre-Patch: Damage: 50 (3.5 - 8.6m)Post-Patch: Damage: 75 (4 - 6.3m)Strela-P Explosion RadiusInner ExplosionPre-Patch: Damage: 250 (0 - 1.7m)Post-Patch: Damage: 250 (0 - 2m)Middle ExplosionPre-Patch: Damage: 75 (1.7 - 3m)Post-Patch: Damage: 155 (2 - 4m)Outer ExplosionPre-Patch: Damage: 50 (3 - 5m)Post-Patch: Damage: 75 (4 - 6.3m)Special Sirin 9mm Damage RangeMaximum Damage RangePre-Patch: Damage: 44 (0 - 8.9m)Post-Patch: Damage: 49 (0 - 10.1m)Medium Damage Range 1Pre-Patch: Damage: 38 (8.9 - 17.1m)Post-Patch: Damage: 43 (10.1 - 17.7m)Medium Damage Range 2Pre-Patch: Damage: 34 (17.1 - 22.8m)Post-Patch: None (Range removed)Minimum Damage RangePre-Patch: Damage: 30 (>22.8m)Post-Patch: Damage: 35 (>17.1m)Additional AdjustmentsLower Torso and Leg multipliers decreased from 1x to 0.9xThat covers all the weapon buffs and nerfs in Warzone Season 3. These changes are certain to alter the weapon meta and bring more variety to the battle royale title in Season 3.For the latest Call of Duty news and guides, check out the articles below:Black Ops 6 Ranked Play to get some much-needed changes in Season 3, here's what you should knowArea 99 Nuke Testing Easter Egg has been completed in Warzone, here's how to do itGRAU is returning in Warzone Season 3 but it's not the weaponFree Verdansk Calling Card code in Warzone and Black Ops 6Warzone Season 3 patch notes: Verdansk returns, Floating Loots, new movement, and more