Warzone pro player Swagg has garnered quite some attention online after a clip of him struggling with the aiming mechanics in Rainbow Six Siege X went viral. This has drawn criticism from the gaming community, with mocking statements like “go back to COD.”
For context, Rainbow Six Siege X is an upgraded version of the original title released in 2015. The base Rainbow Six Siege was previously paid, but this release is free-to-play, with enhanced features, numerous in-game changes, improved visuals, and more.
The titular controversy stems from a clip of Swagg playing Rainbow Six Siege X using a controller, which he usually uses for Call of Duty. In the clip, he’s seen playing as Mute and using the MP5K SMG. Upon shooting an enemy, his aim appeared inconsistent, with uncontrolled recoil and tracking, causing his shots to zigzag wildly.
The community immediately reacted to the clip, criticizing Swagg’s aim and claiming it reflected how overpowered aim assist in Call of Duty is. Some stated that CoD controller players struggle in other shooters because they're used to relying heavily on aim assist.
The user named @Dy5function even speculated this might be an intentional tactic by CoD developers to make players struggle in other games so they return to CoD.
The clip’s comment section quickly filled with various reactions. While some X users found the footage amusing, others used it to criticize aim assist.
One user, @crazedloofa, called aim assist “dev approved cheats” because the mechanic slows down the crosshair near enemies to make tracking easier, especially in Call of Duty, where it significantly boosts accuracy.
Meanwhile, @orellidagod remarked that Swagg “can’t adapt” to other games, seemingly pointing to his poor aim in the clip as proof.
However, not all feedback was negative, and several X users defended Swagg as well. For example, @UnkWerks criticized Ubisoft’s controller support, saying:
“They’ve never even sniffed a good-feeling shooter on controller.”
Meanwhile, @ICuzMix suggested that Swagg's struggles were expected, given how the aiming mechanics in Ubisoft's shooter are different from those in CoD:
"Is his first game on"
Another X user, going by @CorCorsmith2001, suggested that the professional CoD player should have used the training ground and adjusted his sensitivity settings before jumping into a game in Siege X.
Also read: Avalon might be an Outbreak map in Black Ops 7, suggests leak
Why Warzone pro Swagg struggled with Rainbow Six Siege X’s aim assist
Many users highlighted that Siege X has a different aim assist system than Call of Duty, which likely contributed to Swagg’s poor accuracy. Since he’s new to the game, the lack of proper training and unfamiliar sensitivity settings might result in missed shots.
Warzone is a fast-paced shooter where strong aim assist is often necessary to keep up with rapid movement. In contrast, Rainbow Six Siege X is more methodical and slower-paced. An overpowered aim assist would give players an unfair advantage in Siege, which explains the significant difference in how the two games handle controller input.
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