Call of Duty has introduced a plethora of gameplay changes in Warzone Season 4. Some of the major changes include Buy Station adjustments, Perk updates, and many more. The tweaks might be minor in some cases, but their impact on the title are significant. For instance, moving forward, players will begin the Gulag matches with a single Armor Plate. This incentivizes players to play it strategically instead of running and gunning.
With that out of the way, let's now take a quick look at all the gameplay changes in Warzone Season 4.
Exploring all the gameplay changes in Warzone Season 4
According to the official Warzone Season 4 patch notes, the following are all the gameplay changes:
General Gameplay
Gulag
- Players will now start with a single Armor Plate equipped in the Gulag.
Developer note: This change seeks to help players in scenarios where no armor would result in certain weapons killing faster than intended - faster even than in Multiplayer - due to Warzone’s higher damage-per-shot values. This change is intended to reduce extreme time-to-kill cases without overcorrecting.
Coughing in Gas (Quality of Life)
- Enemies will appear as a red dot on the tac map when coughing in the gas.
Loot and Economy
Verdansk
- Updated Ground Loot Weapons
- Reduced the drop rate of LMGs in Battle Royale ground loot.
- Slightly increased the drop rate of SMGs in Battle Royale ground loot.
- Updated underbarrel and stock attachments on legendary Assault Rifles to better match their intended playstyle.
- Adjusted the possible optics available on Assault Rifles found in ground loot.
Resurgence, Plunder
- Lootable Perks
- The lootable perks available in Resurgence and Plunder have been updated as follows:
- Irradiated
- Shrouded
- Low Profile
- Reactive Armor
- Loot Master
- Ghost
Developer note: We've updated ground loot to better support close-quarters combat, providing players with more effective options in confined spaces. These adjustments align with this season's broader weapon-balancing theme, which emphasizes close-range viability and loadout diversity. Additionally, we've improved ground loot weapon builds, particularly enhancing optics and legendary sniper-support weapons for increased usability and reliability.
Buy Stations
Battle Royale
Buy Stations on Verdansk
- Buy Station locations have been shuffled to inspire fresh combat encounters and new rotation strategies.
- The total count has been increased to 49, up from 47.
Contracts
Battle Royale
Supply Run
- Adjusted the Fire Sale reward from the Supply Run contract so it is only consumed during a Fire Sale Public Event if a free item is purchased.
Equipment
Flash Grenade
- Flash Angles increased by 20% - meaning that you need to turn further away from the device to mitigate its effects.
Concussion Grenade
- Stun maximum duration increased from 1.61 seconds to 2.3 seconds.
- Stun minimum duration decreased from 1.47 seconds to 1.15 seconds.
Developer note: Flash and Concussion Grenade are seeing some moderate improvement in their base effectiveness. At the same time we’re enabling a harder counter to them in the form of the Veteran Perk.
Perks
Veteran
- Significantly increased resistance to flash and stun.
Developer note: We’re making Veteran a hard counter to the recently buffed Flash and Stun grenades. The effects are diminished enough to "shrug" them off almost immediately.
Mountaineer
- Fall damage reduction increased to 35% up from 33%.
Developer note: This minor increase is enough to more consistently allow a safer jump from taller buildings.
Wildcards
Bandolier Removal
- The Bandolier Wildcard has been removed from all modes.
Developer note: We've disabled and removed the Bandolier Wildcard from all game modes. Originally introduced to ease the transition from a backpack-based system to a streamlined experience, this wildcard unfortunately contributed to a muddied combat experience by encouraging reckless item usage over strategic gameplay.
UI/UX
Death Recap Widget (Quality of Life)
- The Death Recap system has been expanded to provide clearer insights into the circumstances surrounding your elimination. New indicators now include:
- Precision Airstrike Reveal: Indicates if your position was revealed on the minimap by using the Precision Airstrike killstreak.
- Cluster Strike Reveal: Indicates if your position was revealed on the minimap by using the Cluster Strike killstreak.
- Bunker Buster Reveal: Indicates if your position was revealed on the minimap by using the Bunker Buster killstreak.
- Coughing: Indicates if your position was revealed on the minimap due to coughing in gas.
- Tracker ADS Auto-Ping: Indicates if you were pinged by an opponent using the Tracker perk.
- Alertness Detection: Indicates if your presence was revealed to an opponent using the Alertness perk.
Updated Tactical and Lethal Icons (Quality of Life)
- We have updated the icons for the Shick Stick, Stun, Throwing Knife, and Impact Grenade for better readability.
Challenges
Specialist Perk Tracking
- Challenges requiring perk activation will now also track progress when players acquire the Specialist perk (which grants all perks).
UAV Killstreak Challenge
- The Daily Challenge "Activate 2 UAV Killstreaks" will now also track Advanced UAV activations.
Camo Challenge Clarification
- Updated camo challenge description from "Get Kills shortly after sliding" to "Get Kills while sliding" for clarity.
New Armory Challenge
- Added an Armory challenge for the JAK Intimidator via the Armory menu.
That covers all the gameplay changes in Warzone Season 4, as observed in the official Season 4 patch notes.
For the latest Call of Duty news and guides, make sure to check out the links below:
- Treyarch and Sledgehammer Games are collaborating for BO6 and Warzone Season 4
- You can use a potato as a grenade in Black Ops 6 and Warzone Season 4
- You can get the OG Stitch skin in Black Ops 6 and Warzone Season 4, but for a price
- Black Ops 6 and Warzone Season 4 pre-load details: Everything we know
- Call of Duty is giving away a free Weapon Blueprint to Black Ops 6 and Warzone players, here's how to claim it