Warzone Season 4 brings a plethora of weapon buffs and nerfs, and they've been applied across the board. Almost all the weapons have been buffed in some way, except for the LMGs, which were not completely gutted but tweaked to ensure they remain viable picks despite the buffs. Overall, it's a balanced update that is certain to spice up the meta.So, let's take a closer look at all the weapon buffs and nerfs in Warzone Season 4.All weapon buffs and nerfs in Warzone Season 4The official patch notes for Warzone Season 4 list the following weapon buffs and nerfs:Assault RiflesAK-74Bullet Velocity improved from 840m/s to 890m/sAttachmentsCHF BarrelVertical Recoil Penalty reduced from 50% to 35%Horizontal Recoil Penalty reduced from 20% to 10%Marksman ForegripGun Kick reduction while focused increased from 15% to 25%AMES 85Bullet Velocity improved from 790m/s to 880m/sAim Down Sight Speed improved from 265ms to 230msSprint to Fire Speed improved from 190ms to 180msAim Down Sight Move Speed improved from 3.2m/s to 3.3m/sAttachmentsHeavy StockFlinch reduction increased from 50% to 55%Combat StockFlinch reduction increased from 25% to 30%AS VALBullet Velocity improved from 815m/s to 860m/sCR-56 AMAXBullet Velocity improved from 820m/s to 860m/sSlightly increased View Kick strength and deviationAttachmentsMarksman ForegripView Kick reduction while focused increased from 15% to 30%Gun Kick reduction while focused increased from 20% to 30%Developer note: The CR-56 AMAX is receiving a slight recoil adjustment, such that players may want to take additional recoil-reducing attachments. However, its velocity is improving to make it more consistent during ranged engagementsCypher 091Bullet Velocity improved from 810m/s to 860m/sAttachmentsMarksman ForegripView Kick reduction while focused increased from 15% to 30%Gun Kick reduction while focused increased from 20% to 30%Heavy StockFlinch reduction increased from 50% to 55%Combat StockFlinch reduction increased from 25% to 30%Goblin MK2AttachmentsMarksman ForegripView Kick reduction while focused increased from 20% to 30%Gun Kick reduction while focused increased from 25% to 30%Heavy StockFlinch reduction increased from 50% to 55%Combat StockFlinch reduction increased from 25% to 30%GPR 91Bullet Velocity improved from 780m/s to 840m/sAttachmentsCHF BarrelVertical Recoil Penalty reduced from 40% to 35%Horizontal Recoil Penalty reduced from 20% to 15%Marksman ForegripView Kick reduction while focused increased from 15% to 25%Gun Kick reduction while focused increased from 20% to 30%Kilo 141Bullet Velocity improved from 850m/s to 870m/sSlightly increased View Kick strengthAttachments:Marksman ForegripView Kick reduction while focused increased from 15% to 30%Gun Kick reduction while focused increased from 20% to 30%Developer note: The Kilo 141 remains a highly predictable and controllable weapon, and now sees improved velocity to make it more consistent at range. However, View Kick will now need to be countered throughout the entire recoil pattern.KRIG CBullet Velocity improved from 820m/s to 870m/sAttachmentsMarksman ForegripView Kick reduction while focused increased from 15% to 20%Gun Kick reduction while focused increased from 20% to 25%Heavy StockFlinch reduction increased from 50% to 55%Combat StockFlinch reduction increased from 25% to 30%Model LBullet Velocity improved from 800m/s to 850m/sAttachmentsCHF BarrelVertical Recoil Penalty reduced from 55% to 45%Horizontal Recoil Penalty reduced from 25% to 20%Marksman ForegripView Kick reduction while focused increased from 15% to 20%Gun Kick reduction while focused increased from 20% to 25%XM4Bullet Velocity improved from 780m/s to 820m/sAttachmentsCHF BarrelVertical Recoil Penalty reduced from 45% to 40%Horizontal Recoil Penalty reduced from 20% to 15%Marksman ForegripView Kick reduction while focused increased from 15% to 20%Gun Kick reduction while focused increased from 20% to 25%Heavy StockFlinch reduction increased from 50% to 55%Combat StockFlinch reduction increased from 25% to 30%SMGsC9Maximum Damage RangeDamage: 40Pre-Patch Range: 0 - 11.9mPost-Patch Range: 0 - 13.2mMedium Damage Range 1Damage: 34Pre-Patch Range: 11.9 - 20.3mPost-Patch Range: 13.2 - 21.3mMinimum Damage RangeDamage: 27Pre-Patch Range: >20.3mPost-Patch Range: >21.3mAttachmentsC9 10mmMaximum Damage Range increased from 13.2m to 14.7mHeavy StockFlinch reduction increased from 50% to 55%Jackal PDWMaximum Damage RangeDamage: 48Pre-Patch Range: 0 - 10.9mPost-Patch Range: 0 - 11.9mMedium Damage Range 1Damage: 41Pre-Patch Range: 10.9 - 18.8mPost-Patch Range: 11.9 - 19.8mMinimum Damage RangeDamage: 32Pre-Patch Range: >18.8mPost-Patch Range: >19.8mAdditional AdjustmentsLower Torso multiplier increased from 0.7x to 0.75xAim Down Sight Speed improved from 210ms to 200msAttachmentsMarksman ForegripView Kick reduction while focused increased from 15% to 20%Gun Kick reductKompakt 92Maximum Damage RangeDamage: 30Pre-Patch Range: 0 - 10.6mPost-Patch Range: 0 - 11.4mMedium Damage Range 1Damage: 23Pre-Patch Range: 10.6 - 19.3mPost-Patch Range: 11.4 - 19.3mMinimum Damage RangeDamage: 19Pre-Patch Range: >19.3mPost-Patch Range: >19.3mAdditional AdjustmentsLower Torso Multiplier increased from 0.85x to 0.88xSprint to Fire Speed improved from 130ms to 115msAim Down Sight Speed improved from 200ms to 190msKSVMaximum Damage RangeDamage: 36Pre-Patch Range: 0 - 12.7mPost-Patch Range: 0 - 13.7mMedium Damage Range 1Damage: 32Pre-Patch Range: 12.7 - 20.9mPost-Patch Range: 13.7 - 21.8mMinimum Damage RangeDamage: 24Pre-Patch Range: >20.9mPost-Patch Range: >21.8mAttachmentsMarksman ForegripView Kick reduction while focused increased from 15% to 20%.Gun Kick reduction while focused increased from 20% to 25%.Heavy StockFlinch reduction increased from 50% to 55%.Combat StockFlinch reduction increased from 25% to 35%.LadraMaximum Damage RangeDamage: 28Pre-Patch Range: 0 - 11.9mPost-Patch Range: 0 - 11.9mMedium Damage Range 1Damage: 24Pre-Patch Range: 11.9 - 20.3mPost-Patch Range: 11.9 - 21.3mMinimum Damage RangeDamage: 17Pre-Patch Range: >20.3mPost-Patch Range: >21.3mAttachmentsMarksman ForegripView Kick reduction while focused increased from 15% to 20%Gun Kick reduction while focused increased from 20% to 25%Heavy StockFlinch reduction increased from 50% to 55%Combat StockFlinch reduction increased from 25% to 35%PP-919AttachmentsHeavy StockFlinch reduction increased from 50% to 55%.Combat StockFlinch reduction increased from 25% to 35%.PPSH-41Maximum Damage RangeDamage: 30Pre-Patch Range: 0 - 11.6mPost-Patch Range: 0 - 12.7mMedium Damage Range 1Damage: 25Pre-Patch Range: 11.6 - 20.5mPost-Patch Range: 12.7 - 21mMinimum Damage RangeDamage: 19Pre-Patch Range: >20.5mPost-Patch Range: >21mAdditional AdjustmentsSprint to Fire Speed improved from 125ms to 115msAim Down Sight Speed improved from 195ms to 190msAttachmentsMarksman ForegripView Kick reduction while focused increased from 15% to 20%Gun Kick reduction while focused increased from 20% to 25%SaugMaximum Damage RangeDamage: 34Pre-Patch Range: 0 - 10.6mPost-Patch Range: 0 - 11.6mMedium Damage Range 1Damage: 29Pre-Patch Range: 10.6 - 18.8mPost-Patch Range: 11.6 - 19.8mMinimum Damage RangeDamage: 22Pre-Patch Range: >18.8mPost-Patch Range: >19.8mAttachmentsMarksman ForegripView Kick reduction while focused increased from 15% to 20%Gun Kick reduction while focused increased from 20% to 25%Heavy StockFlinch reduction increased from 50% to 55%Combat StockFlinch reduction increased from 25% to 35%Tanto .22Maximum Damage RangeDamage: 60Pre-Patch Range: 0 - 10.8mPost-Patch Range: 0 - 11.8mMedium Damage Range 1Damage: 54Pre-Patch Range: 10.8 - 21.6mPost-Patch Range: 11.8 - 21.6mMinimum Damage RangeDamage: 45Pre-Patch Range: >21.6mPost-Patch Range: >21.6mAttachmentsMarksman ForegripView Kick reduction while focused increased from 15% to 20%Gun Kick reduction while focused increased from 20% to 25%ShotgunsASG-89AttachmentsHeavy StockFlinch reduction increased from 50% to 55%Combat StockFlinch reduction increased from 25% to 30%MaelstromMaximum Damage Range (per pellet)Pellet Damage: 18Pre-Patch Range: 0 - 3.4mPost-Patch Range: 0 - 4.7mMedium Damage Range 1 (per pellet)Pellet Damage: 14Pre-Patch Range: 3.4 - 6.3mPost-Patch Range: 4.7 - 8.1mMedium Damage Range 2 (per pellet)Pellet Damage: 11Pre-Patch Range: 6.3 - 10.16mPost-Patch Range: 8.1 - 10.16mMinimum Damage Range (per pellet)Pellet Damage: 9Pre-Patch Range: >10.16mPost-Patch Range: >10.16mAdditional AdjustmentsAim Down Sight Speed improved from 290ms to 265msSprint to Fire Speed improved from 190ms to 170msAttachmentsHeavy StockFlinch reduction increased from 50% to 55%Combat StockFlinch reduction increased from 25% to 30%LMGsGeneral: All Black Ops 6 LMGs now inflict 12% more flinch on enemies.FENG 82Maximum Damage RangeDamage: 50 (Pre-Patch)Damage: 45 (Post-Patch)Pre-Patch Range: 0 - 45.7mPost-Patch Range: 0 - 76.2mMedium Damage Range 1Damage: 45 (Pre-Patch)Pre-Patch Range: 0 - 55.9mPost-Patch Range: This damage range has been removed.Minimum Damage RangeDamage: 42Pre-Patch Range: >45.7mPost-Patch Range: >76.2mAdditional AdjustmentsLower Torso multiplier decreased from 1x to 0.9xReduced View Kick strength and deviationMovement Speed slightly increasedSprinting Movement Speed slightly increasedAim Down Sight Movement Speed slightly increasedAim Down Sight Firing Movement Speed increased from 2.4m/s to 2.5m/sAttachmentsHeavy StockFlinch reduction increased from 45% to 50%Combat StockFlinch reduction increased from 20% to 30%Marksman ForegripView Kick reduction while focused increased from 20% to 25%Gun Kick reduction while focused increased from 20% to 25%GPMG-7Maximum Damage RangeDamage: 30 (Pre-Patch)Damage: 24 (Post-Patch)Pre-Patch Range: 0 - 44.4mPost-Patch Range: 0 - 83.8mMedium Damage Range 1Damage: 25 (Pre-Patch)Pre-Patch Range: 0 - 55.8mPost-Patch Range: This damage range has been removed.Minimum Damage RangeDamage: 23 (Pre-Patch)Damage: 22 (Post-Patch)Pre-Patch Range: >45.7mPost-Patch Range: >83.8mAdditional AdjustmentsHeadshot multiplier decreased from 1.2x to 1.1xReduced View Kick strength and deviationMovement Speed increased from 4.4m/s to 4.5m/sSprinting Movement Speed increased from 6m/s to 6.1m/sAim Down Sight Movement Speed increasedAim Down Sight Firing Movement Speed increased from 1.9m/s to 2.1m/sAttachmentsMarksman ForegripView Kick reduction while focused increased from 20% to 25%Gun Kick reduction while focused increased from 20% to 25%PU-21Maximum Damage RangeDamage: 35 (Pre-Patch)Damage: 28 (Post-Patch)Pre-Patch Range: 0 - 45.7mPost-Patch Range: 0 - 81.2mMedium Damage Range 1Damage: 33 (Pre-Patch)Pre-Patch Range: 0 - 55.8mPost-Patch Range: This damage range has been removed.Minimum Damage RangeDamage: 27Pre-Patch Range: >55.8mPost-Patch Range: >81.2mAdditional AdjustmentsLower Torso multiplier decreased from 1x to 0.9xReduced View Kick strength and deviationMovement Speed increased from 4.5m/s to 4.6m/sSprinting Movement Speed increased from 6.1m/s to 6.2m/sAim Down Sight Movement Speed increasedAim Down Sight Firing Movement Speed increased from 2.1m/s to 2.3m/sAttachmentsHeavy StockFlinch reduction increased from 45% to 50%Combat StockFlinch reduction increased from 20% to 30%Marksman ForegripView Kick reduction while focused increased from 20% to 25%Gun Kick reduction while focused increased from 20% to 25%XMGMaximum Damage RangeDamage: 35 (Pre-Patch)Damage: 29 (Post-Patch)Pre-Patch Range: 0 - 40.6mPost-Patch Range: 0 - 86.3mMedium Damage Range 1Damage: 29 (Pre-Patch)Pre-Patch Range: 0 - 50.8mPost-Patch Range: This damage range has been removed.Minimum Damage RangeDamage: 27Pre-Patch Range: >50.8mPost-Patch Range: >86.3mAdditional AdjustmentsHeadshot multiplier decreased from 1.3x to 1.18xUpper and Lower Torso multipliers decreased from 1.04x to 1.01xReduced View Kick strength and deviationMovement Speed increased from 4.3m/s to 4.4m/sSprinting Movement Speed increased from 6m/s to 6.1m/sAim Down Sight Movement Speed increased from 2.4m/s to 2.5m/sAim Down Sight Firing Movement Speed increased from 1.7m/s to 1.9m/sAttachmentsMarksman ForegripView Kick reduction while focused increased from 20% to 25%Gun Kick reduction while focused increased from 20% to 25%Marksman RiflesAEK-973Burst Fire Cooldown reduced from 0.325s to 0.29sAttachmentsMarksman ForegripView Kick reduction while focused increased from 10% to 20%Gun Kick reduction while focused increased from 15% to 25%DM-10AttachmentsMarksman ForegripView Kick reduction while focused increased from 10% to 20%Gun Kick reduction while focused increased from 15% to 25%SWAT 5.56Burst Fire Cooldown reduced from 0.22s to 0.19sAdjustments to the recoil pattern within the burstAttachmentsMarksman ForegripView Kick reduction while focused increased from 10% to 20%Gun Kick reduction while focused increased from 15% to 25%TR2Drop Time improved from 0.5s to 0.35sThe Drop Time (the time it takes for the weapon to go off screen when switching to another) will now match the other marksman rifles.AttachmentsMarksman ForegripView Kick reduction while focused increased from 10% to 20%Gun Kick reduction while focused increased from 15% to 25%Heavy StockFlinch reduction increased from 50% to 55%Combat StockFlinch reduction increased from 25% to 30%Tsarkov 7.62AttachmentsMarksman ForegripView Kick reduction while focused increased from 10% to 25%Gun Kick reduction while focused increased from 15% to 25%Heavy StockFlinch reduction increased from 50% to 55%Combat StockFlinch reduction increased from 25% to 30%Sniper RiflesAMR Mod 4Maximum Damage RangeDamage: 155Pre-Patch Range: 0 - 88.9mPost-Patch Range: 0 - 114mMinimum Range DamageDamage: 150Pre-Patch Range: >88.9mDamage: 150Post-Patch Range: >114mThis is a 1 shot headshot in its max damage range.Additional AdjustmentsReduced first shot recoilBullet Velocity improved from 700m/s to 780m/sUpper Torso and Upper Arm multiplier improved from 0.65x to 0.98xLeg Multiplier improved from 0.5x to 0.65xThat's it. That covers all the weapon adjustments in Warzone Season 4. Overall, it is clear that the intention of the patch was to improve weapons and not downgrade them to alter the meta.For the latest Call of Duty news and guides, make sure to check out the links below:Treyarch and Sledgehammer Games are collaborating for BO6 and Warzone Season 4You can use a potato as a grenade in Black Ops 6 and Warzone Season 4You can get the OG Stitch skin in Black Ops 6 and Warzone Season 4, but for a priceBlack Ops 6 and Warzone Season 4 pre-load details: Everything we knowCall of Duty is giving away a free Weapon Blueprint to Black Ops 6 and Warzone players, here's how to claim it