All weapon balancing changes in Black Ops 6 Season 4 (Multiplayer and Zombies)

We look at all the weapon buffs and nerfs in Black Ops 6 Season 4 (Image via Activision)
We look at all the weapon buffs and nerfs in Black Ops 6 Season 4 (Image via Activision)

Black Ops 6 Season 4 is now live, bringing to the game a host of new content along with several gameplay balance changes, including weapon adjustments, bug fixes, and more. The weapon changes have been carefully made based on in-game data to assess whether weapons are balanced or exhibiting overpowered or underpowered traits.

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To maintain balance and ensure fair gameplay, these adjustments have been introduced across both Multiplayer and Zombies modes. This article covers all the weapon changes implemented in Black Ops 6 Season 4.


Every weapon buff and nerf in Black Ops 6 Season 4 (Multiplayer)

Here are all the weapon changes implemented to Black Ops 6 Multiplayer Season 4, as described in the patch notes:

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Assault rifles changes in Black Ops 6 Season 4 (Multiplayer)

XM4

Attachment adjustments

  • CHF Barrel
  • Vertical Recoil Penalty reduced from 45% to 40%.
  • Horizontal Recoil Penalty reduced from 20% to 15%.
  • Marksman Foregrip
  • View Kick reduction while focused increased from 15% to 20%.
  • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
  • Flinch reduction increased from 50% to 55%.
  • Combat Stock
  • Flinch reduction increased from 25% to 30%.

AK-74

  • Maximum Damage Range
  • Pre-Patch:
  • Damage: 27
  • Range: 0 – 38.1m
  • Post-Patch:
  • Damage: 27
  • Range: 0 – 40.6m ⇧
  • Minimum Damage Range
  • Pre-Patch:
  • Damage: 22
  • Range: >38.1m
  • Post-Patch:
  • Damage: 22
  • Range: >40.6m ⇧
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Attachment adjustments

  • CHF Barrel
  • Vertical Recoil Penalty reduced from 50% to 35%.
  • Horizontal Recoil Penalty reduced from 20% to 10%.
  • Marksman Foregrip
  • Gun Kick reduction while focused increased from 15% to 25%.

AMES 85

Attachment adjustments

  • Heavy Stock
  • Flinch reduction increased from 50% to 55%.
  • Combat Stock
  • Flinch reduction increased from 25% to 30%.

GPR 91

  • Maximum Damage Range
  • Pre-Patch:
  • Damage: 23
  • Range: 0 – 22.2m
  • Post-Patch:
  • Damage: 23
  • Range: 0 – 45.7m ⇧
  • Medium Damage Range
  • Pre-Patch:
  • Damage: 22
  • Range: 22.3 – 45.7m
  • Post-Patch:
  • None (Removed)
  • Minimum Damage Range
  • Pre-Patch:
  • Damage: 19
  • Range: >45.7m
  • Post-Patch:
  • Damage: 19
  • Range: >45.7m

Attachment adjustments

  • CHF Barrel
  • Vertical Recoil Penalty reduced from 40% to 35%.
  • Horizontal Recoil Penalty reduced from 20% to 15%.
  • Marksman Foregrip
  • View Kick reduction while focused increased from 15% to 25%.
  • Gun Kick reduction while focused increased from 20% to 30%.
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Model L

Attachment adjustments

  • CHF Barrel
  • Vertical Recoil Penalty reduced from 55% to 45%.
  • Horizontal Recoil Penalty reduced from 25% to 20%.
  • Marksman Foregrip
  • View Kick reduction while focused increased from 15% to 20%.
  • Gun Kick reduction while focused increased from 20% to 25%.

Goblin Mk2

Attachment adjustments

  • Marksman Foregrip
  • View Kick reduction while focused increased from 20% to 30%.
  • Gun Kick reduction while focused increased from 25% to 30%.
  • Heavy Stock
  • Flinch reduction increased from 50% to 55%.
  • Combat Stock
  • Flinch reduction increased from 25% to 30%.

AS VAL

  • Maximum Damage Range
  • Pre-Patch:
  • Damage: 22
  • Range: 0 – 19.1m
  • Post-Patch:
  • Damage: 22
  • Range: 0 – 19.1m
  • Medium Damage Range 1
  • Pre-Patch:
  • Damage: 18
  • Range: 19.2 – 43.2m
  • Post-Patch:
  • Damage: 19 ⇧
  • Range: 19.2 – 43.2m
  • Minimum Damage Range
  • Pre-Patch:
  • Damage: 16
  • Range: >43.2m
  • Post-Patch:
  • Damage: 16
  • Range: >43.2m
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Krig C

Attachment adjustments

  • Marksman Foregrip
  • View Kick reduction while focused increased from 15% to 20%.
  • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
  • Flinch reduction increased from 50% to 55%.
  • Combat Stock
  • Flinch reduction increased from 25% to 30%.

Cypher 091

Attachment adjustments

  • Marksman Foregrip
  • View Kick reduction while focused increased from 15% to 30%.
  • Gun Kick reduction while focused increased from 20% to 30%.
  • Heavy Stock
  • Flinch reduction increased from 50% to 55%.
  • Combat Stock
  • Flinch reduction increased from 25% to 30%.

Kilo 141

General adjustments

  • Increased View Kick strength.
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Attachment adjustments

  • Marksman Foregrip
  • View Kick reduction while focused increased from 15% to 30%.
  • Gun Kick reduction while focused increased from 20% to 30%.

CR-56 AMAX

General adjustments

  • Increased View Kick strength and deviation.

Attachment adjustments

  • Marksman Foregrip
  • View Kick reduction while focused increased from 15% to 30%.
  • Gun Kick reduction while focused increased from 20% to 30%.

Also read: PS5 Black Ops 6 console bundle: Price, where to buy, and more


SMGs changes in Black Ops 6 Season 4 (Multiplayer)

C9

Attachment adjustments

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  • Heavy Stock
  • Flinch reduction increased from 50% to 55%.

KSV

Attachment adjustments

  • Marksman Foregrip
  • View Kick reduction while focused increased from 15% to 20%.
  • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
  • Flinch reduction increased from 50% to 55%.
  • Combat Stock
  • Flinch reduction increased from 25% to 35%.

Tanto .22

Attachment adjustments

  • Marksman Foregrip
  • View Kick reduction while focused increased from 15% to 20%.
  • Gun Kick reduction while focused increased from 20% to 25%.

PP-919

Attachment adjustments

  • Heavy Stock
  • Flinch reduction increased from 50% to 55%.
  • Combat Stock
  • Flinch reduction increased from 25% to 35%.
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Jackal PDW

Attachment adjustments

  • Marksman Foregrip
  • View Kick reduction while focused increased from 15% to 20%.
  • Gun Kick reduction while focused increased from 20% to 25%.

Saug

Attachment adjustments

  • Marksman Foregrip
  • View Kick reduction while focused increased from 15% to 20%.
  • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
  • Flinch reduction increased from 50% to 55%.
  • Combat Stock
  • Flinch reduction increased from 25% to 35%.

PPSh-41

Attachment adjustments

  • Marksman Foregrip
  • View Kick reduction while focused increased from 15% to 20%.
  • Gun Kick reduction while focused increased from 20% to 25%.
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Ladra

Attachment adjustments

  • Marksman Foregrip
  • View Kick reduction while focused increased from 15% to 20%.
  • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
  • Flinch reduction increased from 50% to 55%.
  • Combat Stock
  • Flinch reduction increased from 25% to 35%.

Also read: You can use a potato as a grenade in Warzone and Black Ops 6 Season 4


Shotgun changes in Black Ops 6 Season 4 (Multiplayer)

ASG-89

Attachment adjustments

  • Heavy Stock
  • Flinch reduction increased from 50% to 55%.
  • Combat Stock
  • Flinch reduction increased from 25% to 30%.

Maelstrom

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Attachment adjustments

  • Heavy Stock
  • Flinch reduction increased from 50% to 55%.
  • Combat Stock
  • Flinch reduction increased from 25% to 30%.

LMG changes in Black Ops 6 Season 4 (Multiplayer)

Attachment adjustments for all LMGs

  • Marksman Foregrip
  • View Kick reduction while focused increased from 20% to 25%.
  • Gun Kick reduction while focused increased from 20% to 25%.

PU-21

General adjustments

  • Reduced View Kick strength and deviation.
  • Movement Speed increased from 4.5m/s to 4.6m/s.
  • Sprinting Movement Speed increased from 6.1m/s to 6.2m/s.
  • ADS Movement Speed increased.
  • ADS Firing Movement Speed increased from 2.1m/s to 2.3m/s.
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Attachment adjustments

  • Heavy Stock
  • Flinch reduction increased from 45% to 50%.
  • Combat Stock
  • Flinch reduction increased from 20% to 30%.

XMG

General adjustments

  • Reduced View Kick strength and deviation.
  • Movement Speed increased from 4.3m/s to 4.4m/s.
  • Sprinting Movement Speed increased from 6m/s to 6.1m/s.
  • ADS Movement Speed increased from 2.4m/s to 2.5m/s.
  • ADS Firing Movement Speed increased from 1.7m/s to 1.9m/s.

GPMG-7

General adjustments

  • Reduced View Kick strength and deviation.
  • Movement Speed increased from 4.4m/s to 4.5m/s.
  • Sprinting Movement Speed increased from 6m/s to 6.1m/s.
  • ADS Movement Speed increased.
  • ADS Firing Movement Speed increased from 1.9m/s to 2.1m/s.
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Feng 82

General adjustments

  • Reduced View Kick strength and deviation.
  • Movement Speed slightly increased.
  • Sprinting Movement Speed slightly increased.
  • ADS Movement Speed slightly increased.
  • ADS Firing Movement Speed increased from 2.4m/s to 2.5m/s.

Attachment adjustments

  • Heavy Stock
  • Flinch reduction increased from 45% to 50%
  • Combat Stock
  • Flinch reduction increased from 20% to 30%

Marksman rifle changes in Black Ops 6 Season 4 (Multiplayer)

SWAT 5.56

General adjustments

  • Burst Fire Cooldown reduced from 0.22s to 0.19s.
  • Adjustments to the recoil pattern within the burst.
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Attachment adjustments

  • Rapid Fire:
  • Burst Fire Cooldown reduced from 0.17s to 0.16s.
  • Vertical Recoil penalty increased from 30% to 50%.
  • Horizontal Recoil penalty increased from 30% to 50%.
  • Marksman Foregrip
  • View Kick reduction while focused increased from 10% to 20%.
  • Gun Kick reduction while focused increased from 15% to 25%.

Tsarkov 7.62

Attachment adjustments

  • Marksman Foregrip
  • View Kick reduction while focused increased from 10% to 25%.
  • Gun Kick reduction while focused increased from 15% to 25%.
  • Heavy Stock
  • Flinch reduction increased from 50% to 55%.
  • Combat Stock
  • Flinch reduction increased from 25% to 30%.
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AEK-973

General adjustments

  • Burst Fire Cooldown reduced from 0.325s to 0.29s.

Attachment adjustments

  • Rapid Fire
  • Burst Fire Cooldown reduced from 0.295s to 0.26s.
  • Vertical Recoil penalty increased from 50% to 60%.
  • Horizontal Recoil penalty increased from 50% to 60%.
  • Marksman Foregrip
  • View Kick reduction while focused increased from 10% to 20%.
  • Gun Kick reduction while focused increased from 15% to 25%.

DM-10

Attachment adjustments

  • Marksman Foregrip
  • View Kick reduction while focused increased from 10% to 20%.
  • Gun Kick reduction while focused increased from 15% to 25%.
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TR2

General adjustments

  • Drop Time improved from 0.5s to 0.35s.

Attachment adjustments

  • Marksman Foregrip
  • View Kick reduction while focused increased from 10% to 20%.
  • Gun Kick reduction while focused increased from 15% to 25%.
  • Heavy Stock
  • Flinch reduction increased from 50% to 55%.
  • Combat Stock
  • Flinch reduction increased from 25% to 30%.

Special weapon changes in Black Ops 6 Season 4 (Multiplayer)

D1.3 Sector

General adjustments

  • Addressed an issue with projectile behavior when firing into water.

Also read: Treyarch and Sledgehammer Games are collaborating for Black Ops 6 and Warzone Season 4

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Every weapon buff and nerf in Black Ops 6 Season 4 (Zombies)

Here are all the weapon changes implemented to Black Ops 6 Zombies Season 4, as described in the patch notes:

Pistol adjustments in Black Ops 6 Season 4 (Zombies)

Stryder .22

General adjustments

  • Increased Pack-a-Punch damage by 100%.
  • Increased Ammo from 360 to 440.
  • Reduced Penetration damage falloff by 40%.

9mm PM

Attachment adjustments

  • Increased Pack-a-Punch damage by 50%.
  • Increased Pack-a-Punch damage range by 100%.
  • Increased Ammo from 320 to 360.
  • Scaled Gun and View kick down by 20%.
  • Reduced Penetration damage falloff by 40%.
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Grekhova

General adjustments

  • Increased Damage by 150%.
  • Reduced Damage Range by 30%.

Marksman rifle changes in Black Ops 6 Season 4 (Zombies)

Tsarkov 7.62

General adjustments

  • Increased Pack-a-Punch critical Damage by 50%.
  • Increased ADS speed by 50%.
  • Lowered Gun and view kick by 80%.

DM-10

General adjustments

  • Increased Pack-a-Punch critical Damage by 60%.

TR2

General adjustments

  • Increased Damage by 40%.
  • Increased Critical Damage by 90%.
  • Lowered Gun and View Kick by 40%.

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Edited by Animesh Talukdar
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