Mass Effect 4 will not be available for the last-gen consoles
BioWare has not revealed much about its next entry in the popular Mass Effect franchise and it is likely to be this way for the next few more months.
BioWare has not revealed much about its next entry in the popular Mass Effect franchise and it is likely to be this way for the next few more months. Though a Mass Effect 4 has been confirmed, very little is known about the game, save for the return of the Mako vehicle and bit of concept art. But recently, BioWare’s general manager Aaryn Flynn has revealed more about the upcoming game.
According to Flynn’s recent post on a NeoGAF thread, Mass Effect 4 will be using the same FrostBite Engine as Dragon Age: Inquisition. Despite sharing the same engine, Mass Effect 4 will not be building off Inquisition and will, instead, be drawing from its own rich and successful franchise. An example of this is the inclusion of the Mako.
“Take the Mako, something we’ve already shown in prototype form. We had that in ME1, and bringing it back is more related to a feeling that we can do it much better than we did before and fulfill the original promise of that gameplay. That has nothing to do with DAI. In fact, I’d go so far as to say that dropping the older consoles has had more impact on the overall gameplay goals of the next Mass Effect game than what DAI successfully accomplished.”
The developers have also decided to drop the last-gen consoles, which will have a major impact on the game. Flynn has stated that the team will be focusing entirely on the current-gen consoles and PC.